CHERRY 7 UP NT
Tables Set Draw 2, 2 Can Out, No PU, allow wilds, No Timer, disable bots, points 5000
7's MUST be in your initial meld.
If you make a RED CANASTA in SEVENS (7) you win the game automatically.
You may use wilds and other cards in your initial meld.
All your Canasta's must be 7 or HIGHER (7,8,9,10,J,Q,K,A) TO GO OUT.
If ANY of your Canasta's are LOWER than a 7 (4,5,6), you may NOT go out.
You MAY Canasta a 4,5,6, you simply CANNOT go out.
REMEMBER: DON'T EVER TOUCH THE PILE.