SNOW WHITE CANASTA NT Tables Set Draw 2, 2 Can Out, No PU, allow wilds, No Timer, disable bots, points 5000 You may use wilds and other cards in any of your initial melds. 1st Hand --- Snow White is the beauty queen of the land. Queens must be melded in the initial meld. 2nd Hand--- The Wicked Witch Queen feeds Snow White a poisoned apple. A is for Apple. Aces must be in your initial meld. 3rd Hand--- The Prince is "king-to-beat" in his land and must kiss Snow White to awaken her. Kings must be in your initial meld. 4th Hand--- Snow White and the Prince live happily ever after. Queens and Kings must be in your initial meld. The 7 dwarfs are very, very important to Snow White and to this game. A red canasta in 7's, made after your initial meld in any hand, wins the game. Call the TD to the table to verify the win. Hi-Ho! Hi-Ho! It's off to play you go. Remember: 1st hand QUEENS in initial meld. 2nd hand ACES in initial meld. 3rd hand KINGS in initial meld. 4th hand QUEENS AND KINGS in initial meld. A RED in 7s after you have made your initial meld wins the game. Play must stop or auto win is voided. Repeat as needed. That the pile is forbidden. The wicked queen has poisoned it. REMEMBER: DON'T EVER TOUCH THE PILE.