MYSTERY NTC Tables Set Draw 2, 1 Can Out, No PU, allow wilds, No Timer, disable bots, points 5000 In this game of NTC, the UP CARD of the deck will foretell the game. Example: If the UP CARD is a 4, you need to use 4's in your INITIAL meld. Example: If the UP CARD is a KING in the next hand, you will have to use KING'S in your INITIAL meld. You may use other cards and wilds to meld, but whatever the UP CARD is, it must be in your INITIAL meld. Once the UP CARD has been melded the game is played like REGULAR NTC. Note: If the UP CARD is a 2, JOKER, BLACK 3, OR RED 3 game will be REGULAR NTC for that hand. And remember, this is NTC, so you may NEVER EVER take the pile!!! HINTS: It's a good idea to always TYPE what the UP CARD is, into the room. Many Hatfield and McCoy battles have been saved by simply typing the UP CARD at the beginning of each hand!!! REMEMBER: DON'T EVER TOUCH THE PILE.