GAME OF MYSTERY NTC Tables Set Draw 2, 1 Can Out, No PU, allow wilds, No Timer, disable bots, points 5000 But the number of canastas needed will depend on the game played. You must have the correct number (or more) canastas per game before you go out or you will DQ. DO NOT TOUCH THE PILE. EVER. The UP CARD of the deck will foretell the game. UP CARD NUMBER OF CANASTAS GAME JACK THE JOKER NT You must meld jacks with a joker in your initial meld.
They have to hit table first but can be melded with other cards. You may not canasta the jacks straight from your hand, they must be visible on the table first. NO 3 OF A KIND NT You cannot have any 3 of a kind on the table in front of you, they must be 4 of a kind or more. You can use Wilds or Jokers to make 4 of a kind so that you can Meld. 4 ON THE FLOOR NTC You can meld anything, anytime but no canastas until FOUR 4s have been melded and ANNOUNCED ON THE TABLE first. (you may use wilds 4444 or 444J or 4422 ) You may meld 3 4s and hope you partner can add one without making canastas but your partner cannot add 2 4s and call 4 on the floor. You must have only 4 (4s or combination of 4s and wilds) when calling 4 on the Floor. You MUST post 4 ON at the table when they are melded and make sure your op(s) see your 4 on before adding 4s or making a canasta of 4s on the same turn otherwise this WILL be a dq. 5'S NO OUT NT 5S must be in INITIAL MELD. You can have other cards as well, but 5S must be in with the INITIAL MELD. If you Canasta other cards 5S must hit the table LUCKY 6S NTC Your FIRST CANASTA MUST BE IN 6's!! 7 DAYS AND 8 NIGHTS NT Meld anything anytime but you cannot make canastas until you have both 7s and 8s melded. You must canasta either 7s or 8s before you can go out. 8 BRIDES FOR 8 BROTHERS NT You must canasta both JACKS and QUEENS before you may go out. You may meld and canasta anything you like but cannot go out until you have a canasta in both JACKS and QUEENS. 9s & Jacks Must be in your initial meld. You may have other cards & wilds as well, but 9's & Jacks must be in your initial meld!! Once 9's & Jacks have been melded the game is played like normal NTC!!! Meld anytime. Go out anytime. 10'S NTC 10's Must be in your initial meld, you may have other cards & wilds as well, but 10's must be in your initial meld!! Once 10's have been melded the game is played like normal NTC. JACKS OR BETTER NTC Your first MELD has to be JACKS or BETTER (Jacks, Queens, Kings, Aces). Your first CANASTA has to be JACKS or BETTER (Jacks, Queens, Kings, Aces).You may meld wilds with your cards, but you have to wait for the NEXT TURN to meld cards other than Jacks, Queens, Kings, or Aces. Your FIRST meld must be Jacks, Queens, Kings or Aces only. On your NEXT TURN you may meld any cards you wish. QUEEN FOR A DAY NTC This game is played like Regular NTC. All you need is a RED CANASTA in QUEEN'S (natural Canasta, no wilds) and you are the QUEEN FOR A DAY!! If you get a RED CANASTA in QUEEN'S, call the TD to the table, game is over and you win. MELD anytime. OUT anytime. KING ME NT You may meld anything at any time, but MUST have a meld in KINGS seen on table in order to Canasta. Once you have a meld in Kings you can canasta anything u want, but you must have a canasta in kings in order to go out. Kings do not have to be in initial meld or first canasta but they must be in your meld before making canastas and one of your canastas if you go out. If you fail to do either/or you DQ. If you get a RED in KINGS you automatically win and must call the TD to the table. Play must stop or auto win is voided. ACES THE CARD4FRIENDS WAY NTC You can NOT go out until you have Aces melded. Aces do not have to be in your initial meld, but you MUST have Aces melded in order to go out. Aces MUST be melded in order to go out HINTS: It's a good idea to always TYPE what the UP CARD is and the name of the game, into the room. Many Hatfield and McCoy battles have been saved by simply typing the UP CARD at the beginning of each hand!!! REMEMBER: DON'T EVER TOUCH THE PILE.