BEAT THE DEVIL NT Tables Set Draw 2, 2 Can Out, No PU, allow wilds, No Timer, disable bots, points 5000 6'S MUST be in your initial meld. You may meld wilds and other cards but 6's MUST be in your initial meld. Since the Devil lives in a fiery place you must have at least one RED canasta to go out. If you get a Red canasta in 6's you have beaten the Devil and Auto Win the game. Play must stop or auto win is voided. REMEMBER: DON'T EVER TOUCH THE PILE.